Inner World

 

Anavadya Raksvad

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Anavadya

Anavadya Raksvad

Portrait:

X

Age: 22

Birthplace: Xinopsa

Height: 5'6"

Weight: 110 lbs

Role: Hunter/Ascetic

Summary: Outcast hunter of the Aves

 

Background

Anavadya is an Ave whose father's side is of a noble background, while her grandmother was a shaman known as the Gettlewitch, who was something of a feared outsider. She was raised largely by her grandmother on the Aves while her parents lived in Brensa. However, when she came of age (16) her parents had her brought to the city to be married off. She resented it and while she was in Brensa she became exposed to feminist ideology. After several months, disguising herself, she escaped the city and headed back to the Aves. When she returned, however, she found that her grandmother had died. Without the protection of her grandmother’s status as a feared yet respected member of society, resentment towards her for her noble status made her an outsider in her hometown. Unable to return to Brensa and unable to remain at her home, she moved onto the Aves themselves, living in isolation on the deserts.

Plot

Her understanding of alchemy and Will which her grandmother taught her has made her a sort of enlightened wise-man figure sought out by those traveling across Aveland seeking arcane knowledge. This is how she meets the PC. She decides she needs to travel with the PC after realizing that a magical stone the PC acquired is much, much more than it seems. Her true nature remains largely unknown, however, until the PC travels to Brensa and her background slips out. The PC can help her confront her past or flee from it again. If the PC is male and a romance develops between the two, the PC can also try to have her parents sanction it (of course, the PC can also choose not to bother as well). Anavadya is one of the most important NPCs during the middle part of the game, and can have a significant role in the latter stages of the game pending the PC’s actions.

Equipment/Abilities

Anavadya is one of the most versatile NPCs in the game, but gains no exclusive abilities. She is capable of using daggers and bows and light armors only: boots, greaves, corselets (leather cuirass), gauntlets. In addition to a full complement of access to survival and tracking skills, she has access to about half of the alchemical abilities and full access to Will abilities.

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